Jun 11, 2005, 11:10 PM // 23:10
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#41
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Quote:
Originally Posted by complexiator
A big difference between the 2 is that GW isnt turn-based. This is a feature that increases strategy bigtime. Just look at the biggest strategy game alltimes, chess which is turn-based.
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So true! I noticed the simularities too. And I remember there was a real time mtg based game (forgot the name) using almost every spell. But I prefer the old microprose game (search the internet for it) and the real table game, since the nature of the game is to think things over in a turn based environment. Anyway, many other games copied the idea: Master of Magic, Etherlords I and II are just a few examples of it .
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Jun 15, 2005, 08:11 PM // 20:11
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#43
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Academy Page
Join Date: May 2005
Guild: Guild of the Burning Tree
Profession: R/W
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Quote:
Originally Posted by Greentongue
Well take a look at the Savage Worlds and BESM systems.
You could make a Guild Wars PnP game from Savage Worlds with very little effort.
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Thanks for the info, Greentongue. I'll definitely take a look at those systems. I'm hanging onto my pre-d20 games with a deadly kung-fu grip so that I can still roleplay without feeling ill. Perhaps checking those out will help me get back into the world of pnp.
Sorry for the off-topic post, just wanted to extend my gratitude.
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Jun 15, 2005, 08:44 PM // 20:44
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#44
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Desert Nomad
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Quote:
Originally Posted by Numa Pompilius
Even poker is about 2/3'rds luck, In MTG it's probably over 80% luck. What's the luck-to-skill ratio in GW?
If someone prior to buying GW had even hinted there was a link between GW and a hockey-card collecting "game" like MTG, I would never, ever, have bought GW.
Thank god noone did.
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How much magic have you played? If Magic was 80% luck, then the top rankings would be filled with nameless chumps that changed from season to season. However, its not, the people place and win in the tournaments are mostly people one would recognize. They're the people who consistantly win. Do they have better cards than their competition? No, considering the competition they face generally have access to the exact same cards they do, have similar costing decks, and some even have the exact same decks. Topdecking does win some games, but if 80% of the games were determined by topdecking, then there wouldn't be consistent winners.
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Jun 16, 2005, 01:48 AM // 01:48
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#45
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Krytan Explorer
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My very first impression after going over the Mesmer's skill list was... "Holy Crap! It's blue!"
Building decks in M:TG was all about finding combos like "Spirit Shackles + Mindwrack".
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Jun 16, 2005, 03:36 AM // 03:36
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#46
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Ascalonian Squire
Join Date: Jun 2005
Location: In a cave, by a lake of fire
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anyone like my avatar? mtg got so nice artwork, to bad the avatar is only 100x100.
i dont really think mtg and gw is verry similar, mtg is luck, skill, economy(rl) and u dont have to think so fast.
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